
A 'summon varhulf' spell seems pretty awesome to me:īlood dragon: First lord: +10% Weapons str for cavalry (factionwide) Second Lord: +100XP/turn (factionwide) Third lord: immune to 'untained' attrition.ġ/: Doomrider: -50% cost to binding circle, -1 construction time (local region) -50% black knights upkeep, -1 recruitment duration black knights. As you might imagine, the wizard lord gets a bunch of pro-wizarding stuff. So here's a rough summary for reference (sorry about formatting). What isn't, is they've subtly (or not so subtly) different skill trees for base vampire lords. The 'bonuses' from unlocking them are pretty obvious. Think we missed one? Give us a Modmail and suggest new Subreddits to add to the lists! Total War Center Mod List (Not every mod, but most Overhauls)Ī guide to buildings and economy in Three Kingdoms

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